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ZZZ - server needs rename 38413

Players
0/100
Join code
c5b0402a-47d2-4ea6-939b-1f25acce105e
Enter it in the in-game server browser to jump straight to this server.
History

This server over time

Tracked by join code c5b0402a-47d2-4ea6-939b-1f25acce105e, so it carries over restarts and map changes. Gaps mean we weren't recording, not that the server was down. Times in UTC.

Uptime
79%
Share of our polls that listed this server
Peak players
100
30 days
First seen
Sep 16, 2026
11,231 polls recorded
Maps played
3
30 days

Players

Average per bucket. The thin line is the highest count seen; grey is the player cap.
255075100Sep 9Sep 14Sep 19Sep 24Sep 29Oct 4
Show as table
TimePlayersCapacity
Wed, Sep 16, 21:000100
Thu, Sep 17, 19:000100
Fri, Sep 18, 17:000100
Sat, Sep 19, 16:000100
Sun, Sep 20, 14:000100
Mon, Sep 21, 12:000100
Tue, Sep 22, 10:000100
Wed, Sep 23, 08:000100
Thu, Sep 24, 06:000100
Fri, Sep 25, 05:000100
Sat, Sep 26, 03:00——
Sun, Sep 27, 01:00——
Sun, Sep 27, 23:00——
Mon, Sep 28, 21:00——
Tue, Sep 29, 19:000100
Wed, Sep 30, 18:000100
Thu, Oct 1, 16:000100
Fri, Oct 2, 14:00——
Sat, Oct 3, 12:000100
Sun, Oct 4, 10:000100
Mon, Oct 5, 08:000100
Tue, Oct 6, 07:000100
Wed, Oct 7, 05:000100
Thu, Oct 8, 03:000100
Map rotation
  1. Bakurani Sep 16, 21:00
  2. Ozeti Sep 17, 00:00
  3. Zestafona Sep 17, 01:00
  4. Bakurani Sep 17, 02:00
  5. Ozeti Sep 17, 03:00
  6. Bakurani Sep 17, 06:00
  7. Ozeti Sep 17, 18:00
Recent changes

Derived from consecutive polls, newest first.

  1. Restarted
  2. Restarted
  3. Restarted
  4. Restarted
  5. Restarted
  6. Restarted
  7. Restarted
  8. Restarted
  9. Build changed 507060 → 509546
  10. Restarted
  11. Restarted
  12. Build changed 501228 → 507060

How to join ZZZ - server needs rename 38413

  1. Launch WARDOGS and open the server browser.
  2. Enter join code c5b0402a-47d2-4ea6-939b-1f25acce105e.
  3. Join. Password-protected servers ask for it on connect.

This page is tied to the current server session and changes when the server restarts, so bookmark the name or join code instead.